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Learning
Introduction to Game Design → Game Development Project
This learning path guides university students through the core principles of game design and development, covering game engines, interactive mechanics, and essential computer graphics and programming concepts. It progresses from fundamental design and programming to advanced topics like physics, rendering, input handling, audio, and multiplayer architecture, culminating in a capstone project.
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12 steps · 3 stages. Click any step to inspect it and see it on the Path Map.
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