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Learning Path
Introduction to Human-Computer Interaction → Evaluating and Iterating GUI Designs
This learning path introduces the fundamental principles and patterns of graphical user interface (GUI) design within the context of human-computer interaction. It covers core concepts such as usability, visual design, layout, navigation, and interaction patterns, and culminates in practical skills in prototyping and usability testing. Designed for university-level HCI students, the path emphasizes evidence-based design and user-centered methods.
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15 learning steps · 4 phases. Click any step to inspect it and see it on the Knowledge Map.